After a bit of a break, we’re back with Monster Train – now on Covenant 6.

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New to the channel? I do Let’s Play videos — these are like walkthrough guides of gameplay with continuous English commentary trying to explain my decisions and what strategy I use. If you’re looking for hacks or cheats, you’re in the wrong place!

Nguồn: https://synergytoday.org/

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27 COMMENTS

  1. With the setup you had, the “discard your hand and draw 5 cards” card would have enabled you to play two hands in one round. Just save it for last. All your spells were basically free and you had surplus ember. But it is easy to armchair general it. It is something to keep in mind.

  2. With the setup you had, the “discard your hand and draw 5 cards” card would have enabled you to play two hands in one round. Just save it for last. All your spells were basically free and you had surplus ember. But it is easy to armchair general it. It is something to keep in mind.

  3. Deep Offering (around 19:30) would've cost 0 if you'd cast it on the floor with your champion! And with so many spells in your deck that get reduced to zero in that way, you could've easily emptied your hand first and drawn into even more things to fire off. Plus it would let you cast some of your more expensive "offering" cards for free. I really think it was worth more than 10 gold.

  4. I would hate to do a series like this or slay because 99% of comments are going to be “you should have done this instead” a billion times over. Would make reading and staying connected with viewers difficult.

  5. now on top of "six of one, half a dozen of the other", you can say some other cool stuff like "flip a coin", and "I can see arguments for both", and some other things I don't even remember. That's kind of a great improvement in your repertoire compared to your older content Quill. Though it also seems like you've abandoned your "what could possible go wrong", which is a shame

  6. Not had a single enemy make it to the pyre….grabs the artifact that only does anything if something makes it to the pyre…

  7. Quill you just haven't seen those cards. They're unlocked and available, you just haven't seen them as an option to put into your deck yet.

  8. Other people probably said it but… you didn't have any card that was better than the holdover ice tornado until you got the ice storm. Making sure your deck is thin is irrelevant if you're sure you're gonna draw your best card every turn. There was no reason to duplicate the consume one, and you'll have ended up getting three of the holdover one. By doing so, during the final battle, you essentially traded two ice tornado for two frozen lances, missing potentially 228 damages, and the boss killed you with only 48hp left. This decision single-handedly cost you the run.

  9. Sucks it turned out that way but you can't win them all and you usually have surprising good luck for the times I've yelled at my computer. Love the content still 🙂

  10. Quill this isn’t related to the video but and are you planning on continuing the motor sport manger game? Your manger game videos are some of my favorite and I would love to see them soon.

  11. was a pretty interesting run but this entire thing was basically a direct damage spell run where quill wasn't paying attention to his direct damage spells

  12. Has quill done an offering run yet? I haven't seen him do one and I'd love to see him combo off like it's a high power mtg deck

  13. @ 38:57 The cards that are grayed out in the log are cards you have not seen in a run. Not card you need to unlock.

  14. The +1 energy was the right choice when you made it. The main problems was your upgrade and cloning choices. You should have focused more on the upgrades to the holdover version and copied that when you had the chance.

  15. Honestly, this should be streaming game for quill18. Where he can get actual real-time review of his choices.
    Should point out quite a few flaws in his logic.

  16. Still confused on how a free ice tornado that consumes is better than a free ice tornado that you can cast every turn…

  17. You could have duped the holdover blizzard 2 times to do 135×3 damage every turn for free. You gave away a free easy win.

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